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Kachofugetsu~花鳥風月

A turn-based role-playing memory-match game made in a neo-ukiyo-e art style. The name of the game, Kachofugetsu (花鳥風月), means 🌺the flower, 🦜the bird, 🌪the wind, and 🌙the moon in Japanese, which is a poetic symbolization of beautiful nature scenery in Japanese culture.

In this project, I created every tiny bit of the game from scratch -- I drew the art and VFX, animated the sprites, designed the mechanics, wrote the code, and mixed the background music. 

Role

Full-stack developer

Platform

PC

Style

Cartoon-y Ukiyo-e

Tools

Photoshop

Copy of Kachofugetsu 2020-09-24 14-37-3611.gif

Game Logo

The four calligraphy characters are created in a hybrid fashion. I used real ink and brushes to sketch a basic shape, then transcribed them to Photoshop. I used PS's dry medium erasers to further enhance the texture.

CleanUp_2.png

Animated Narrations

Kachofugetsu 9_24_2020 4_32_27 PM.png

Loading Screen

LoadingScreen.jpg

Tutorial

Main Game Layout

Game Thumbnail.jpg

Card Design

Special cards

Flower_.png
Bird_.png
Wind_.png
Moon_.png

Regular cards

#4.png
#2.png
#1.png
#3.png
#5.png

Character Makeover Design

In this game, each turn if a player loses, they get a funny humiliation punishment -- a makeover. To design these makeovers, I used a few pop culture references and transformed them into my cartoon-y Ukiyo-e style.

avatar_fujiko.jpg
avatar_goemon.jpg
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